Ryan, Nicholas Capstone

For my capstone, I created and edited an allegorical animation. This wasn't something I had planned since freshman year, it was something I decided to do on a whim. I had been inspired by a video essay that I watched about Genndy Tartakovsky and his process on animation. Immediately after finishing the video, I decided to make my own animation. It turned out to be one of the most fun art project that I've done in a very long time. It was incredibly challenging going into making an animation without any real prior knowledge of animation. There was a lot of trial and error involved, and I learned a lot and developed my animation skills. It was a very valuable experience and I am ecstatic that I chose to do this and followed through.



"12 Video Animation Tips from the Industry Experts." Moovly - Create Videos and Video Presentations. April 03, 2017. Accessed January 25, 2019. https://www.moovly.com/blog/video-animations-tips-from-experts.

This source provides personal testimonials from experienced animators currently in the industry on what helps them individually when animating something. It also includes a video created by one of the animators interviewed. The essential tips here are: not over-animating a scene, meaning don’t include so much detail in one single animation; every scene does not need to be animated/moving, simplifying scenes; and make sure when you start, to have the end in mind as opposed to winging the ending as you go. This will be used as a guide during the actual animating of the video.

Eliasson, Olafur, and Olafur Eliasson GmbH. "Why Art Has the Power to Change the World." World Economic Forum. Accessed January 25, 2019. https://www.weforum.org/agenda/2016/01/why-art-has-the-power-to-change-the-world/.  

This paper details how artists have a responsibility to educate not on a psychological/mental/chemical level, but to educate on a emotional and physiological level. It also explains how the effect of art brings people together, creating a unification of people whose sole intention is to learn from whatever piece of art is being presented and to learn about each other through their reactions. This source is very important because it means that the animation needs to create this same sense of unification in its audience in order to have the impact necessary to educating them.

Tucker, Abigail. "How Does the Brain Process Art?" Smithsonian November 01, 2012. Accessed January 25, 2019. https://www.smithsonianmag.com/science-nature/how-does-the-brain-process-art-80541420/.

This source provides a lot of information on the connection between art and the human brain and explains the scientific impacts art has on the human brain. It details how a lot of visual information can ignite other parts of the brain responsible for other senses such as smell, touch, and even hearing. It provides the example of Michelangelo’s Expulsion from Paradise and how a lot of people who go see it in person tend to tense their wrist after seeing it, and in the painting, the man has his wrist flexed backwards in defense. This source is essential in understanding how I can create an impact on a chemical level to create a more memorable experience, creating a longer lasting impact for the message that is being provided in the final product.

McReynolds, Heather. "IB Visual Arts." 30 Investigation Ideas for Biology IA. Accessed January 25, 2019. https://www.thinkib.net/visualarts/page/11778/installation-art.

This source has a list of tips on creating the best possible installation art. This was a source I used before I had changed my project to an animation. Previously, I was going to do an art exhibit, with the same inquiry question in hand and do a series of mixed media pieces of art. This source, however, is still useful because a lot of the ideas that this article brings up also relates with any allegorical piece of art. In installation art, one must account for the entire space, leaving no space left meaningless. This same logic applies to allegorical pieces of work because it’s important that everything in the allegory has a meaning to it and that it doesn’t mislead its audience.

Pallasmaa, Juhani. The Eyes of the Skin. Chichester: Wiley. http://arts.berkeley.edu/wp-content/uploads/2016/01/Pallasmaa_The-Eyes-of-the-Skin.pdf

This book goes into a lot of detail on how to use art and any medium to engage all of the senses and how to use one sense to engage another sense. There’s a lot of material in terms of the scientific, philosophical, and physiological explanation of the relationship between art and how humans perceive and experience this sensation. This will be used as a reference for the major thumbnails that are essential in teaching the audience on the lesson the animation is trying to present. It is a reference used by many artists who aim for more meaningful products.

Schwarz, Ronald. “Before Mickey Mouse: A History of American Animation.” YouTube. September 23, 2015. Accessed January 25, 2019. https://www.youtube.com/watch?v=G-2QwZpivVg.

This episode of an A&E show is forty-five minutes long and it provides a breakdown of the history of animation in America. It details its impact on American culture and global culture and the impact that it has on the minds of millions of people. It also gives a lot of information on what animations have had made the most impact and longest lasting impact over the course of American history. This video will be used as a guide for what styles and stories will reach a much wider audience and to learn from the mistakes of previous animators.

Sharper, Jasper. "100 Years of Japanese Animation: One Great Film per Decade." Film Forever. June 26, 2017. Accessed January 25, 2019. https://www.bfi.org.uk/news-opinion/news-bfi/lists/100-years-japanese-animation-one-great-film-decade.

Much like the “Before Mickey Mouse: A History of American Animation” video, this article has a detailed history of Japanese animation and its effect that it has had on Japanese culture and the people of Japan. America and Japan are superpowers in terms of animation considering the majority of the most influential animations have come from both countries. Again, this will be used as a reference of studying what makes an animation influential and as a reference for the mistakes made by many previous animators. It’s important to learn to not repeat the mistakes of those animators as is the point of learning history, and it’s extremely useful in making sure that future animations better the ones that were presented previously.

"The Top 5 Tips For Animation Beginners." Flashpoint Chicago. April 05, 2018. Accessed January 25, 2019. https://flashpoint.columbiacollege.edu/blogs/top-5-tips-animation-beginners/.

This article has a very simple, yet detailed outline on starting an animation as a beginner. It talks about starting with basic shapes and then evolving those shapes into much more detailed and complex shapes taking the forms of characters, objects, and people. That way, the animator isn’t taking on too much and is pacing themselves in constructing the animation. Then, the process is much more refined, cleaner, and easier to keep track of.

Tollast, Oscar. "Inspiring Change - Seven Tips for Storytelling." Salzburg Global Seminar. March 27, 2018. Accessed January 25, 2019. https://www.salzburgglobal.org/news/latest-news/article/inspiring-change-seven-tips-for-storytelling.html.

This article is another really good article that gives a lot of advice and tips on good storytelling, which is essential in animations, especially ones that have allegorical elements associated with it. It talks a lot about how the plot is very important because if there is no prominent issue, then the audience will have no reason to watch nor to be actively engaged in the story that is being presented. This will also be used as a reference in the storyboarding and writing of the animation and making sure that the animation has all of the essential elements of storytelling.

Wimshurst, Howard. YouTube. July 08, 2016. Accessed January 25, 2019. https://www.youtube.com/watch?v=IHk3vyv9d3U.

This video provides a much better visual explanation of animation and the roadblocks that one will come across when animation, and provides a lot of tips and advice on getting over or through those roadblocks, improving the efficiency of the development of the animation and ensuring that no obvious errors are made or seen. This video will, again, be used as a reference in the beginning of the animation process, when the animator practices before delving into the actual final product. It will be used as so to make sure that the development process goes smoothly and without frustration, improving the efficiency of the animation.