Creative Project Macbeth: Lauren Matthews and Benjamin Seing

The Board game title “Who killed King Duncan” is a fun, challenging, and  mental game for all ages. This board game is from 2-4 players. Me and my partner, Benjamin Seing decided we wanted to do a board game because a board game is the best way to find out about Who killed King Duncan . In out board game, the main objective is to use the quotes from the book as clues to find out King Duncan’s killer. The first person to guess the right killer with all the clue cards gone from in the center of the board, wins the game. The board game uses quotes from all over the the book. Including the “suspects” quotes,  provided in the game. The suspects in the board Lady Macbeth, Malcolm and Donald, And Macbeth as himself.

There are four stages in the board game. Stage one is King Duncan’s  room, Stage two is the Ballroom, Stage three is Malcolm and Donalbain room, and Stage four is Lady Macbeth and Macbeth’s room. Just like in the book, all the suspects that was named was in the house with King Duncan when his death was announced. Each player rolls the die on their turn and move on the board to the number which was roll. If the player who has the turn rolls on a  square “goblet” they pick up a clue card with the goblet in the center of the board. On the card there is certain quotes chosen from the book to that help determine who is King Duncan’s killer.

When the player at least has four of the clue cards, they have the opportunity to guess the killer or continue to gather more clue cards. If the player guesses the killer wrong twice, they automatically lose the game. To make the game just a bit challenging, there are “hot spots”. The hot spots are spots on the board where the player either moves forward or moves backward. For example on of the hot spots could be “move three space back” this prevent the player from winning.


Working with my partner Has been a great way to over look Macbeth in a fun game form. Some things we had found challenging was finding time and creating dates to do the project. There wasn’t no lack of communication in this project. We found it really easy to make the board and the design of the board. We really wanted to base the board off of the game “clue” but it was hard because we didn’t want to steal the idea . So we came together and we kind of used the layout of the board.
Screenshot 2016-01-18 at 10.47.12 PM
Screenshot 2016-01-18 at 10.47.12 PM
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Screenshot 2016-01-18 at 10.45.41 PM
Screenshot 2016-01-18 at 10.48.38 PM
Screenshot 2016-01-18 at 10.48.38 PM

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