Games & Choices
I spend most of my time playing video games. For me it is not just a hobby it is an environment where I feel the most at ease. I know it isolates me from the outside world, but I choose it anyway. It’s like trading connections for comfort. I do not feel lonely when I play video games rather my heart races, but I do notice how distant I’ve become from everything else. That’s probably why Offred’s Scrabble scene in The Handmaid’s Tale stood out to me. It is a quiet scene that is oddly familiar. In chapter 23, Offred is summoned by the commander, and instead of punishment or a ceremony, he invites her to play a banned board game. It is a quiet break from all the restrictions around her, something she is not supposed to enjoy. Offred’s reaction had a mix of quiet excitement and uncertainty that reminds me of how I feel when I retreat into my own routine. In my case it’s not rebellion, it’s just what feels right to me. Offred’s Life in Gilead is tightly restricted. She’s not allowed to read, write, or speak freely. So when the Commander pulls out a Scrabble board, it’s not just a game, it’s a small crack in the system. Offred described the moment “We play two games. Larynx, I spell. Valence. Quince. Zygote. I hold the glossy counters in my hand… The feeling is voluptuous.” (pg.139.) This last line “The feeling is voluptuous” stood out to me. It’s not just excitement but it’s a kind of focus that drags her in. This reminded me of how I find enjoyment in video games, not loud, but a quiet kind of immersion. Like Offred, I’m not doing anything dramatic. I’m simply choosing something that brings me a sense of engagement, even if it separates me from everything else. What makes the Scrabble scene powerful is how emotionally complex it is. Offred doesn’t know how to feel about the Commander. She thinks to herself, is he being kind, or manipulative? Is this a gift, or another type of control? She’s not sure, and neither am I when I think about my own routines. There are times where I wonder if my habits are helping me or holding me back. I enjoy video games, but I also know it keeps me distant. I’ve gotten used to that distance. It feels normal now, but sometimes I ponder on what I’ve missed. Conversation I didn’t join, people I didn’t reach out to, moments I let pass. It’s not regret, but it’s a kind of awareness. I usually find myself trapped on the internet. When there’s no school, I’ll spend the entire day online. Where there is school„ I come home, finish homework, and go straight back into video games. It’s not accidental I’m purposely isolating myself from the physical world and choosing to connect with the digital one. That’s where I feel most in control. Offred’s internal reactions hold similar ideas. She says,”This is a reconstruction. All of this is a reconstruction.” (pg.134.) That line stood out to me because it shows how uncertain even her own memories and feelings are. She is basically trying to make sense of something that does not fit into rebellion or submission. I relate to this idea not in the same context, but in the way I reflect on my choices. I know what is expected of me socially to go outside and have interaction, to connect, to be present, butI also know what feels natural, which is retreating into the digital world. Even with this awareness, I haven’t changed and I don’t plan to. I still spend most of my time online, and I’ keep doing that even if it will hurt me. I want to be trapped not because I’m giving up, but because it is where I feel most like myse;f. Like Offred, I’m not trying to escape or rebel against the scenario. I’m choosing something that feels real to myself, even if it separates me. Her moment with the Commander does not change her reality, but gives her something to hold onto. That is why this chapter stuck out to me because it showed how something small, like a game, can carry weight. Offred’s Scrabble scene reminded me that meaning can exist in small quiet moments, even ones that feel strange or uncertain. I don’t relate to her world, but I can relate to the way she reacts when she is unsure of what to feel, yet still drawn to something that feels personal. And that;s what video games are for me. They’re not dramatic, they’re just a part of my routine that makes sense to me even if it means being apart from everything else.