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Rocky Road
Rocky Road
In the game of Rocky Road, Cormac McCarthy’s post-apocalyptic society will test your survival skills. Will your strategy and humor be enough to keep you going or will you collapse under the pressure?
Beware of the cannibals !
Contents of the game
Dice: 1 x weather & 1x number
3 stacks of cards: (Take Or Get Taken) & (Gain or Loss) & (Wild)
4 characters : The boy, Elye, The Man, and The Cannibal
How to Play
1. This is a game of 3-4 players (you may also have a team for each player). Each person must choose a character. Keep in mind that each character has a strength and weakness.
Ely: People give ½ their food & In the snow he moves back a space
Boy: Flare gun (gets to exchange an item when at beach) & Gets sent to lost when near a cannibal
Man: Gets ½ of people’s items in exchange for getting them out of lost. & Needs 3 cans of food at all times or else he cannot move.
Cannibal: Can eat people who land on the same space as him & Allergic to peaches.
2. Everyone must choose what package they want to start their cart with.
Starter Package
Package A: Lighter & knife & water
Package B: Shelter & gun & food
3. Everyone begins in the center of the board. Only one person can go down each of the four paths. Each person must roll the dice. {even number = city or woods} {odd = beach or mountains} Of the first two people to roll even, the person who rolled a larger even number gets to pick first. The same rules apply to odd numbers. If more than two people roll even then the third person has to choose an odd path.
4. During each person’s turn they are to roll both die, the numbered one and the weather one.
The numbered die determines how many step a player moves forward.
The colorful dice has 6 icons: snow, rain, sunny, dust storm, wild card, and the 2x. Each weather will impact the player’s wellbeing based on the area they are in. When you roll the weather dice you will either give up a can of food or use 1 /3 of water. Each area has one type of weather that requires specific supplies to be used.
Mountains: snow → (lighter: fire fuel = 2x) or (shelter: food = 1x)
Woods: dust storm → (shelter: food 2x) (no shelter: food= -2 steps)
City: rain storm → (Food = 2x)
Beach: sunny → (Water = 2/3x)
If your die lands on the W you draw a Wildcard. If your die lands on a x2 card then you get the same weather as the last person who rolled.
5. There are several spaces wherein if you land on them you can receive whatever item’s icon appears on it. For example, if the peach can icon appears you can receive one peach can.
Give up four item you own in exchange for claiming that space. If you own a space you alone can freely receive one item each time you land on it.
When other people land on your space they can only gain something by making the owner laugh within 45 seconds or they have to barter with the owner and exchange one item for another. If the owner laughs then the player may receive one item from the space. The player also has the right to simply land on the space and not ask for anything.
If a player has a lighter they can use three lighter fluids to blow up the store. If a person has a gun they can break into the store and steal three items.
If a store is blown up or stolen from the owner the owner can either pay the original price to buy the property again or give up. If the owner gives up the space returns to its original rules, providing one specific item to each player that lands there.
If a player is running out of resources they cannot keep their property. They can either sell it to someone else or just give it up. When they sell the space the items gained from that sale will be used to make up for the items the player needs to continue to survive.
Three decks of cards:
Gain or Loss cards:
These cards are a choice and are substantial. When you gain a certain amenity, you lose another. For example, if you find two gallons of water, you could sacrifice the steadiness of the cart.
Take or get taken from cards:
For Take or Get Taken cards, you don’t have a choice. You either get to take a certain amenity or lose one. For example, you could draw a card that gives you a new cart or you could draw a card where you have to leave your card and everything in it on the side of the road.
Wild Card
Life is wildly unexpected, the wild card can create some pretty unexpected moments in the game. For example it may say that you got lost for the next two turns.
Lossed
If you land on lost you must either call upon the man and pay the fee. If you are the man you must give up three items to another player of your choosing to be able to leave. The longer you stay lost, the more you lose. After three turns of being lost, you lose one meal’s worth of food. Theoretically, you could die in jail.
Bunker
In the bunker take all you need. Grab a can of food, or a weapon, or a bullet. It’s all yours! Except, you can only choose one.
Cormac McCarthy’s acclaimed novel The Road features the story of a boy and his father on living day to day by scavenging for food, clothing, safety, and sources of happiness in a post-apocalyptic society. Danger lurks at every turn and through every ordeal, the boy and his father grow closer while the reader learns more about what makes their relationship as strong as it is and what they’re personally struggling with. In Rocky Road, our group explored events and theoretical situations and incorporated them into our version of monopoly.
General Set-Up
Essentially, the goal is to stay alive, as it is in The Road. The four characters--the man, the boy, Ely, and the Cannibal--travel the board landing on various spaces that allow them to do certain things. All four characters have certain abilities and drawbacks to choosing them for the game. Most of the spaces on the board are food or resource stores. These spaces are purchased by trading all of your share of that given material (ex: you’d pay for a peaches store with all of your peaches). If you land on a certain spot called “lost” you have to stay there (our equivalent of jail) until you roll a 6. There is no way to win.
Rationale:
Four characters
We decided to have four characters mainly because we thought they had the most impact on the book as a whole.
The man and the boy are the main characters and were no-brainers for us to include due to their journeys on the road. Both of their abilities reflect them as characters as well. The man’s navigation skills are impressive which is why he is the only person on the board who can get you out of “lost”. However, his health isn’t very good and often coughs blood (272). His poor health gave us the idea to prohibit him from moving without the proper amount of food. The boy’s relationship with the flare gun towards the end of the book (270) and how he wanted to fire it upwards to find help inspired us to give him a flare with unlimited ammunition to keep his unrivaled amount of hope alive. However, we thought it would be fit to make him get “lost” when on the same space as the cannibal due to his reaction when his father killed him.
We decided to include Ely because of how influential he was to forming the doubt that the man and the boy have in their mission for survival. He’s one of the only characters that the boy and the man interact with together, let alone converse with, and plant ideas in both characters head that survival is a burden (169). Similarly to the book, we decided to make it a requirement to feed him half of your food if you land on the same spot as him. The cannibal is a villainous character in the book and serves as one in the game. His abilities allow him to take half of all characters food if they’re on the same spot on the board as him. This is because of when he lied about surviving on people giving him food (171). We saw it fit to add a bit of irony to the game. However, he can’t withstand cold temperatures because of his scrawny stature and the fact that he’s old.
Components of the Game
Seasons: We decided to have several seasons due to how much the weather impacts what the characters wear, how able they are to move, and how it affects their mental and physical health. All of the seasons are seen in the book and split the board into 6 equal parts.
Wild Cards: With wildcards, the idea behind this is to just gain. This also allows you to go to the bunker. The bunker is a place where it is safe and has all things essential to survival. This is all for benefitting the players.
Gain and Loss Cards: With gain and loss cards, as players travel on the road, or around the board game, they will come upon spaces that will say “gain and loss cards” on them. Once landed on this space, you will pick up the top card on the “gain and loss” cards deck. The idea behind this is that a player will have the ability to gain something that will benefit them, or that they find essential, but losing something valuable in the process. This could be finding two gallons of water, but the steadiness of your cart will be impacted. This act is played in the book, The Road, as they are constantly searching for essentials, but making sacrifices in the process/coming across life-threatening situations.
Take or Get Taken From Cards: With take or get taken cards, it is also a space that a player will land on as they travel around the board game/the road. When on one of these spaces, you will pick up a “take or get taken” card from the deck. This card is more straight-forward. You either receive something or lose something, there is no in-between. For example, you can find a brand new cart for yourself to keep, or you can lose all your belongings and that will be it. You will have to continue with whatever happened. The idea behind this is people in the story The Road are constantly having things be taken from them (The boy and the man going to homes and taking essentials) or the other way around, taking people’s things. This is all part of survival. In our game, we wanted to incorporate something similar to this. With the take of get taken cards, we believe it does a good job displaying how the book goes.
Laughing/Crying emotive stuff: In The Road, characters must attain survival materials at all costs. This can take the form of cannibalism, murder, hunting, etc. but one tactic that the boy and the man use is being merciful and emotionally available for each other. Mental health is something that is often overlooked in the book due to the fact that the characters are living day to day in dire straights and don’t have time to think about how they feel. Being compassionate allows the characters to stay alive, especially due to their underlying doubts about the importance of surviving. We decided to have an aspect of the game that addresses this. You can gain certain amenities by making someone laugh or smile in 45 seconds.
Set up of Board
Although we did get our idea from Monopoly, there are many aspects of the game that is different. Our set up of the board is shaped as if it was a road. There are spaces on this road that players will move through. Inside of how the road is formed, different locations that were in the story is drawn in there. We placed the mountains north, the beach east, the woods south, and the city/town west. The gain and loss, take or get taken, and wildcards will also be placed in this location, but not where it blocks the locations.
All players will start in the inside space, not exactly on the road yet. The players will have the option of taking different routes to get onto the road. You can travel going to either the beach, mountains, woods, or city/town first and then travel on the road from there. We made the game this way because these were the main locations in the story that people stayed at.
Players in this game will roll two die at the same time when it’s their turn. One die determines how many spaces the player will move and the other die determines what weather condition they are in.
Antecedent Ethics
Advanced Essay #2: Literacy of Violence
Most 4th of Julys I spent with my dad’s side of the family in Atlanta. I loved how the lights painted the sky bright reds and whites. It took me a while to care about the smoke that came after, to wonder how it choked thousands of Eastern Bluebirds each summer. The few times I witnessed the sky light up on America’s independence day with my mom were quite different. First was the house. When I was little I had imagined our 19th century home was built by a spy. Most walls had large windows overlooking the neighborhood and the bricks allotted the conversations of passerbys to seep through. Usually this front row seat to the average west Philadelphian was entertaining, but on nights like the fourth of July my house felt more like a bomb shelter. The painted sky to Julee was more a reminder of blood than patriotism or maybe they were one in the same. I would sit next to her and play the wawa welcome america concerts loud but the explosions of light in the sky were always louder.
“Zoey turn the volume up!”.
“Yes mom.” I raised it up a little.Another explosion rang the house. My mother held onto my hand. My wartorn mother was alway caught in a state of limbo with the dead bodies she had to step over on her way to school tugging at her waist while squeezing my innocent American hands. Shaking her head she directed “again”. I turned it up. The sky lit up before us through the windows and my mother shut the blinds. We were in for a long night. In America there seems to be a widespread acceptance for blind patriotism. There is a lot of pride taken for the scriptures soaked in freedoms and rights. There is little conversation however surrounding the cost of these freedoms and who’s paying it.
Millennials born and raised in America have never really experienced war. They unlike many around the world their age have not seen it outside of images, screens, and textbooks. They may know people who have, after all this is a country priding itself on its melting pot of diversity. However this does not change the overwhelming culture surrounding how we understand violence, how we talk about it, how we react to it. From the words given to us by news reporters, historians, entertainment, and in classrooms we are taught to read violence and more specifically war in a very distanced and desensitized way. This I argue is quite intentional. When Americans distance themselves from the violence displayed on the news they no longer have to evaluate their country’s role in it. Making patriotism appear as a no brainer and oversimplifying its’ cost.
But I was raised by a war refugee. I wasn’t allowed to watch anything making light of events mirroring the source of my mom’s ptsd. “These children are much more outward looking. They see books less as mirrors and more as maps” (the apartheid of children’s literature(christopher myers). In other words the information children acquire from books and other mediums are maps defining their relationships to the world and others. When it comes to violence they are in deed flawed in their oversimplified approach. We recount the events of 9/11 and our victorious assassination of Osama Bin Laden. Yet we seldom discuss the countless villages bombed regularly overseas to achieve our victories. The few times history classes witness gore in war is in a glorious light.
Not only are children being shown the wrong approach to violence but those willing to create texts with broader perspectives are not given the platform to sell their products. “The MArket, I am told, just doesn't demand this kind of book,...has asked that we have only text on the book cover because white kids won't buy a book with a black kid on the cover -or so the market says” (the apartheid of children’s literature). Is there a market then for games and shows and books that create empathy? In history classes we discuss the 60s and racism as if they occurred centuries ago. Teachers gloss over the brutality with sugar coated versions of peaceful protests. This quote is also showing how people are being raised to not just be ignorant of the depth of the injustices this country is responsible for but that they also are being taught to reject any narrative opposing the former . THe quote refer specifically to the lack of literature accurately describing the black experience in America. If white people will not read about their neighbors then they surely are not equipped with the skills and knowledge necessary to understand and build empathy and agency for those a sea apart from us. This quote also comments on profit. This country time and time again chooses profit over education. Games like call of duty and Halo are mass produced and actively desensitize children of the pain in war. The focus is on profit not concerned at all with the affects the product has on the children. It seems there has yet been a time when the focus was about how educated people are, about how this is impacting the country’s overall sentiment or lack thereof towards other countries. There is a barrier being created it seems, preventing americans from caring about the impact of the myriad of US bullets piercing through foreign bodies every day.
There is a very tangible difference in the literacy of violence in America than in other countries. Privilege becomes clear in the necessity of the literacy. This literacy in America gets much more complicated when you zero in on each neighborhood. For those who live in neighborhoods where the illegal acts in call of duty are everyday occurrences just beyond their front porch the literacy of violence is a necessity. In Sanyika Shakur’s Monster he describes the violence between the south central LA gangs as war because for those who dealt with those affected by this violence every day their livelihood depended on seeing it as war. “Language, incontestably, reveals the speaker. Language, also far more dubiously, is meant to define the other--and, in this case, the other is refusing to be defined by a language that has never been able to recognize him”(James Baldwin).This language reveals our focus as said previously on demonizing and desensitizing. We have the privilege of rarely being on the receiving end of war in terms of physical danger and we often take this for granted. We have also distanced ourselves from staying aware of the impact of our presence in other countries. This and our entertainment has helped desensitize us from war. My mother is fluent and well practiced in her literacy of violence. She can interpret how far away a plane is to determine whether or not she needs to seek refuge. This language “comes to existence by means of brutal necessity” as said by James Baldwin. There was a necessity in Liberia in the 80s to speak the language of violence in this way. There on the other hand in America seems to be a necessity for speaking about violence in the way that we do. In order to maintain support for the egregious act of violence inflicted on “enemies” we must begin with how we describe and discuss the issue. It must continue to be supported even in the aftermath through an interpretation of violence that is understanding of the US and demonizes the victim.
After years of numbing people of the devastation that is war, the language surrounding it changes. Millennials in America do not understand war the way their parents or grandparents understand it. They most certainly do not understand it as other countries who see it every day understand. We are taught to be literate in violence in a way that strips it of the value in its impact. We are taught to react to the bloodshed as if it were as fake as the games imitating it. We have comfortable to the point where we gain entertainment from it. This literacy perpetuates the oppressive machine that is America. Our patriotism and consumerism has blinded us and we must stop willfully accepting this perspective.
Works Cited
Christopher Myers, The Apartheid of Children’s Literature
James Baldwin, If Black Isn't English then Tell Me What Is
Sanyika Shakur, Monster
Advanced Essay #1 Spork
SPORK
The mystical blue fire dances beneath the large metal pot. It’s filled with old familiar smells that can only be bought at the local West African market. I watch as large red bubbles rise and pop. The house is still. The little ones are sound asleep. The men have long since joined them. So here we sit. Round the grey marble island in the middle of the kitchen. My aunt standing tall over the pot, with a pink robe and a wide smile. We sit, skin glowing from the candle light and I listen, to stories thousands of miles off shore. They speak in soothing Liberian accents describing childhoods spent under mango trees in colorful lapa suites.
When the meal is done we all get a bowl. Everyone fills it with rice and soup. My aunt pours us each a glass of juice. I eat the soup and feel the heat trickle down my throat and into my chest. I try to hold my composure while my tongue pulses and sweat builds up on my forehead. For nothing brings out my American more than pepper can. I glance around the table and watch everyone easily take bite after bite. They continue on with conversation.I slowly go for the drink, attempting to appear thirsty rather than ablaze. The fire extinguishing sip would not be enough. Neither would downing the whole glass. I filled up another quiety as the conversation stirred. On my way back to the table I noticed the fork in my bowl and saw everyone carrying the rice and soup on spoons. I had forgotten to use spoons! My mom glances over and smiles. Shaking her head.
I feel this country on my skin, American in West African households is not something to be proud of. In fact most of my friends with families from other countries adhere to the same response. They laugh at the forks, obsession with time, and capitalism. They teach their American born children that their first country is where the family is from. I grew up saying I was Liberian not American. I took pride in the one lapa suite sitting in the back of my closet and in my beautiful mother’s accent and values. Yet I also grew up with a southern father.
In Rutledge Georgia off of exit 32 down a long winding gravel road sits Cha CHa’s house. I spent most of my summers and Christmases chasing my cousins around the large green field surrounding the house. We would go on adventures in the woods nearby and return caked in rich red clay and thick southern sweat. My grandmother would have the a plate of collards and fried chicken ready for us. Every once and awhile my grandfather would come in and give us a long lecture on common sense. I loved how his accent drew out each sound with purpose. He was country with a small straw hat and toothpick embedded in his gapped smile. I payed attention to his stories and laughed at his satire. My cousins often tuned him out. “Zoey here knows..knows what I’m talkin about!” he would chuckle with those sagging hazel eyes.
“Right that came on the news yesterday!” I would excitedly respond.MY cousins would roll their eyes disapprovingly. When he and I finished discussing the current news and had ended our political spiral he’d leave the room. I would then be confronted with lingering questions. “Why you talk so white?” One would ask. “Isn’t your mom white?” another would say. I would feel the weight of my tongue in those moments. I would hate it for betraying me. Just as I had traded time for tom and Atlanta for atlanta it was never enough. Here I had to prove my blackness and hide whatever constituted as white to not be other. Ironically often the conversations that brought out my “whiteness” concerned how to combat white systems. I rarely found the courage after those conversations to meet their rolled eyes with a proud response. I cringe at my fork at the table with southern spoons.
I am a spork. Not fork enough for southern ham hocks not spoon enough for LIberian peanut soup. MY tongue cannot hold pepper the way my grandfather’s does every morning. I can translate but not converse. My tongue trips over the words i once so confidently spoke because at the african table i am the american. The laughing stock. At the southern table i am the city girl, the philly girl, with the west african mom-“So that’s why she says ashe”-and white grandma- “no wonder she talks so proper”.
I'm told i'm inconsistent by some and they ask… “How do you do that.” Speak Philly to my friends and southern when I'm passionate and a hint of palm butter in my tone at home or amongst other africans...code switching to proper english once around my superiors. I grew up learning this quickly. Saw my mom do it in the blink of an eye without stuttering with the answer of a phone call conversing with those back home. Watched as PuertoRican poured from dad’s lips amongst family friends, said Sunday when in atlanta and spoke precociously around his whiter baby. Aaah maybe this is what it is to be me. Black. Well read...taught and practiced being well spoken. Liberian. In west philadelphia born and raised. And yes I’ve mastered the merengue too! Woops. Remind me again though...why that bothers you. I’ll admit at times it bother me too. I cringe and hear myself speak and wonder. If it's really me. sInce at the end of the day no matter which word I end with when I pray or with whichever company I share the meal with. I still stick out. Never fully mastered one I am the jack of all tongues.
E2 U4 Mini Proyecto: Ensayo
Hola, soy Zoey Tweh tengo 16 años y soy de West Philadelphia. Vivo específicamente en la zona universitaria, donde están las universidades Drexel y UPenn. Yo he vivido aquí toda mi vida. Mis padres sin embargo se trasladaron aquí desde el oeste de África y Atlanta y se quedó después de graduarse de UPenn. Mi madre se quedó por la cantidad de africanos occidentales que vivían en la zona. Crecí amando a mi barrio por lo diverso que era. Es conocido por tener una gran población de personas de todo tipo de antecedentes. Tiene muchos árboles y está en su mayor parte bien cuidado. Desde 1950, la Autoridad de Reurbanización de Filadelfia y la Corporación de Filadelfia Occidental trabajaron con UPenn, Drexel y la Universidad de las Ciencias para clasificar el área como barriada y pasar por otros procesos para legalizar sus planes de expandir los campus.
En 1990 dos personas fueron asesinadas en el oeste de Filadelfia localizado en 42 y Sansom, uno de los cuales era un estudiante de UPenn ruso. Esto alimentó otra vez otra recreación masiva de la comunidad. Penn Alexander se abrió en 2001 para animar a más profesores y blancos de la clase media a moverse en la comunidad . La escuela representa lo "bueno", trajeron los cambios exclusivamente para todos los nuevos residentes.
Yo pintaba mi mural en la pared de CVS en la calles 43 y Locust. Yo elegiría esta pared y la tendría pintada sobre el mural actual porque quiero que enfrente a Penn Alexander. Una gran escuela que es más o menos el símbolo de los cambios en la comunidad debido a grafitti. Cada año la escuela tiene una población menor de niños negros. Es una gran escuela pero no está disponible para aquellos que originalmente vivieron en este barrio. Creo que haría la declaración más fuerte allí y ese es el propósito del mural.
Mi mural será positivo, pero también contará la historia de la lucha de mi comunidad. Es colorido y tiene muchos mensajes. Muestra historia antigua y nueva. El propósito de mi mural es contar la historia del barrio desde mi perspectiva. Tendrá momentos históricos y contará la historia específica de la gentrificación. Estoy motivado porque este es un tema que me afecta directamente a mí ya mi familia y amigos todos los días. Soy muy apasionado por este tema y también por mostrar la belleza de mi mural.Voy a incorporar imágenes de Penn bulldozer, la policía, celebridades famosas, la música, los intelectuales, las personas que se divierten, la jardinería . Esta es la historia que quiero contar y estos son símbolos que representarán lo que sucedió.Voy a incorporar las palabras"Seguridad" "Inclusividad" "unidad" "orgullo" porque mejor expresan los símbolos.
En conclusión, en mi opinión este mural no es vandalismo sino que es arte. Fue creada por una chica que quiere apoderar el barrio.El propósito del mural es hablar con la comunidad. Es un mural significativo para la mayoría de los nativos.El arte público está diseñado para hacer que la gente sienta algo y para que el artista exprese cómo se siente y mi mural lo hace. El grafiti y vandalismo son vistos somo un delito, sin embargo tienen un propósito.Las imágenes de mi mural simbolizan y representan la historia de las personas que no son atendidas.Al final del día tiene un propósito político y moral hablado con imágenes para el público y por lo tanto es arte.
Tarea Murales 6/3/17
Tarea: Mural en mi comunidad
E2 U2 21/9/16 en classe
E1 U5 Poema: Mi Fuego es Diferente
Yo hablo
yo trabajo duro
Soy estudiante de Filadelfia
Soy escritora
Mi pluma me ayuda respirar.
Soy una mujer negra
Estoy en los hombros de mis bisabuelas
Yo toco
8 viejo y de hermanas altas morenas.
el olor de carbón en las fiestas del sur.
Saboreo la cassava de mi abuela
Siento el tambor de Liberia
¡Mira! Palabras de fuego!
Mil tonos de *marrón en la cultura Negro:¿Qué significa?
Nuestra cultura se divide por nuestro propio odio
Mira a ver el dolor
matamos como la policía hace
Matar a los oreos
Porque son demasiado blanco para ti
Nuestra historia se olvida
Mi familia no olvida
Somos nativos americanos y los liberianos
Las personas que aman la tierra y dicen nuestras historias
La familia es primero
¡La comunidad!
Necesitamos escucha las personas mayores
Ellos entiende, se cuidan y saber
qué hacer
Me encanta mi cultura y personas
hablo y escribo para nosotros
Con un fuego diferente.
Mi fuego es diferenteReflection Tech "Me Mag" Slide!
Responses
Beyoncé: Lo siento. Tengo que bailar.
Donald Trump: ktal, Hill? ¿Tienes ganas de ir a Iowa conmigo?
Hillary: Uf, no gracias. Yo soy enfermo.
Willow: kpasa, hermano. ¿Tienes ganas de ir al concierto de Missy Elliot conmigo?
Jaden:Ay dios mio, si!
MacBeth: ktal? ¿Tienes ganas de cenar (have dinner) conmigo?
Lady MacBeth: Lo siento. Tengo que trabajar.
Giorgio: ¿Quieres ir a Arch Gourmet conmigo?
Manuel: Claro que si!
Gerwer:?Tienes ganas de al cine?
Lehmann: No, gracias. Estoy ocupado.
Dora: ¿Quieres explorar a Perú en agosto?
Diego:
SpongeBob: ¿Tienes ganas de ir a una discoteca conmigo?
Barney:
Miley Cyrus: ¿Tienes ganas de escribir canciones (songs) conmigo?
Adele:
Inventa:
Zoey Tweh Tech Me Mag Billboard
Color: I love purple so the microphone is purple and everything else kind of stuck with the red, black, and yellows from the background picture. I also put in white to be bold and kind of elegant.
Size: I made the fonts 36 to be large and legible for the pyramids. Cinematography is also size 36 font but not in Georgia font instead POiret One to appear a little bigger and appear almost as creative and sophisticated as the art form itself. My name is the biggest its size 92 and Poiret font to appear important and structured but not so that its Times New Roman. The Italian at the end translating to the art of cooking is size 48 in Corsiva font because it should be big since my background and my passions include food. This word should be treated as it is valued so it is large and elegant.
Words as Shapes: As said before often while coinciding with words represent what they meant. I tried to not only capture the definition of the word but what it means to me. The two pyramids are like Maslow's hierarchy of needs, what I value separated by priority. To the right are my relationship essentials. Those are things I take very seriously but also can be very fun and free so Georgia font finds the best meat in the middle font and also coincides with the pyramids showing which relationship is most prioritized. To the left is the more hobby related pyramid which I made upside down to do something a little different with the readers eyes as well in Poiret One font because it's a little more creative. I made sure that the Cloud society is going along with the “fluffy” cloud so I made it also Poiret One font in a burgundy color to blend with the cloud. Cinematography comes across is almost like a stamp on the skillet which is how I feel about myself.
Repetition: I mostly played with repetition in color using the same colors in the skillet and macaroni in the colors of the words. As well in the Stanford logo to keep a consistent theme and make sure most of the aspects blended.
Worry About It: I mainly for this one just edited and edited looking at the piece in presentation form and trying too look at it as if I were an audience member. As well checking over the rules.
E1,U2 Santa Claus Poema
Santa Claus
de costumbre , estoy
sociable y gordo
Nunca , me encanta ir de compras
escuchar música y comer
No soy ni extraño
o mas alto
soy
¡YO!