Jjimenez History Benchmark

Comments (24)

Jesus Jimenez (Student 2013)
Jesus Jimenez

@Nathan They're considered First Person Shooters (FPSs) haha, but in a way people consider them a "fighting game". Although they lean more towards "military/war" game. Arcades, even the ones still open are heaving trouble with leases and stuff from their local government. Honestly, I believe there is a small chance that they could If everybody suddenly wants arcades again.

@Callie I'm guessing you mean arcades cabinets, it was because people weren't buying the weird fighting games made by companies no one knew about. During the mid 90s, so many companies made fighting games, and only a few got popular. I don't think it had anything to do with it. Back then, you had to WALK to the arcade and then stand there among other sweaty teens to wait for your turn. There was more social interaction. Now, many just sit on their behinds and don't move for a whole day. I think consoles were the ones at fault here. It's the competitive aspect that gets to people's interest.

@Andrew MarvelCap (what some of us call it) was popular because people imagined putting Spiderman vs their favorite street fighter/capcom character. It was a dream come true for many people who liked two franchises. The rise of consoles made everyone realize they could play more at home and pay less than in the arcade.

@Tucker The good thing about arcades is that you make friends and meet people. So much more is gained from being with people in arcades than sitting at home talking to no one. Many people play both on consoles and in arcades. Arcades are actually still up in Japan, many people play the latest fighting games on there as well. Some of those Japanese cabinets make their way to Canada and the U.S. The people who know what experiences from arcades can be gained go to them. That's the group who just wants to get better at the game through competition.

@Arlana Not really much in society. Although in recent years, a lot of feminists and other groups have attacked fighting games as being stereotypical and degrading women. Honestly, Street Fighter tries it's best not to stereotype the characters and do their best to represent them from the country they're from. As for women, the women in fighting games kick serious butt. People thing a guy character hitting a girl character is bad. But I think that's all opinion, and that a girl can fight back as much as a guy can. But that's another conversation.

@Aja I had to research a lot of games I don't own. I don't own arcade cabinets, ha ha. I don't play every type of fighting game. There are some series/franchises I've never picked up or played. There was still a whole lot of research to do in terms of games. There were so many, and if I were to do an even more detailed look into them, the video I made would've lasted hours.

@Gabby Well, I play them. Those kids played them. You don't see a lot of 90s kids doing weird martial art moves to fight each other on the streets. And I'm certainly not violent. I think all that "Video games makes kids violent" depends on the kid. Some kids have some serious issues when it comes to seeing violence, and those kids should just stay away from games and tv all together. They made as much money as the kids put quarters in. Street Fighter 2, 200,000 arcade cabinets, times the quarters the kids put in to pay for the game. There was a lot of money. Sorry for not giving a specific answer.

@Jenny Depends on the kid. If we both hear a message, I'll interpret it a different way that you would've. For example, if someone shows us a commercial for something I like, I'll be more enthusiastic about it than you would, unless you liked it too. It's all about perception. If some kid tried to do the kicks from street fighter, they would end up in the hospital or something. That's why parents took action against Mortal Kombat. It actually showed blood from the fighting. But seriously, do you see any Street Fighters out on the streets (that use a professional martial art, not rip out each others weaves).

@Sami Video game systems killed fighting games. People found it more economical to play at home. It was 10 years since the last official "Street Fighter" game. People missed it, and even more people got on the bandwagon when it was released.

@Siani As I said with Nathan, those are more "Military/War" games. Often referred to as FPSs (First Person Shooters). In a way, fighting, yes. But a different form of fighting.

Callie Monroe (Student 2013)
Callie Monroe

Why was there a decrease in computer games in the mid 1900's? How did the rise in video games during the 90's affect the rate of obesity in the US? What about fighting games appeals to people?

Aja Wallace (Student 2013)
Aja Wallace

How many games have you looked at in terms of research before you did your project? DId you have to do a lot of research in order to do this project or did you already know a lot because you play them so much ?

Jesus Jimenez (Student 2013)
Jesus Jimenez

@Matt Not that I know of, then again, there's always the possibility of it all going away. But the community is immense now. You have no idea how many people go to tournaments to see the "pros" play. They've bought games and put their interest into something innovative. Street Fighter 4 looked really good to many, since it was like over 10 years since the last Street Fighter game. The company knew how to build up hype, and the fans built up even more. That was like a shock paddle to revitalizing the genre.

@Taahir In pop culture, you don't really hear about fighting games in regular conversations. I think video games are still a bit hard to talk about or bring up in everyday life, unless you know someone to talk to them about. But as in all competitive games, there are the casuals that just play it for fun, and the competitive types. So fighting games will be as popular video games get. Second question, it was mere innovation. One on one fighting wasn't common in games. It was cool and different to see something else for a change.

@Isabella It was new, fresh, and wasn't like other genres. It put two people against each other. That wasn't common. There wasn't two players competing for points, but two players to beat each other. I guess it was the competition that got to people. The ideals of the arcade generation were the same as any consumer. As long as people liked it, it was popular, and a lot of people liked games back in the 80s and 90s, when it was embedded in pop culture.

Matt Rinaldi (Student 2013)
Matt Rinaldi
  • Will the fighting game genre ever drop back to a low-point again in the foreseeable future?
  • How has the gaming community played a role in revitalizing this forgotten genre?
Jesus Jimenez (Student 2013)
Jesus Jimenez

@Quinn They were published on arcade cabinets, you rarely see them these days. They were basically computers with screens, a joy stick an buttons hooked up to it. The cabinets themselves are like 5-6 feet tall. On PCs, fighting games starting coming out near the same time as consoles, so mid - late 90s.

@Heather It was the consoles themselves that caused the switched. People realized it was more economical to play at home and buy a game once for $60, than to go to the arcade and possibly spend 100s over a course of several months playing games. Companies had no choice but to move to consoles. After everybody started playing at home, arcades didn't get many customers and were forced to close down.

@Abe At first kids loved these games, they were intended for kids and teens. When Mortal Kombat came out in '92, parents didn't like the use of blood in the game, and demanded that congress actually ban it. It didn't happen. Instead, Mortal Kombat received several sequels. If the fans like it, it will stay on the market. The next step in fighting games is only limited by a developer's imagination, and technology. People like to add story lines to these games, so fighting to get a story out is one way of innovation that has been around for a while.

@Andora Like I said, their 8-bit graphics was our HD back then. O course people loved it, and they actually found it unique. It was appealing to many. I used to be very involved in the community. I practiced playing a certain game with guy from Canada and another guy from Louisiana. I've made friends and even tried to compete. It didn't happen, but I made friends. I'm not all that good, so I decided to drift away from competing in a game. This is a dedication to those friends I made.